It's said that all good things must come to an end and the short lived, but fantastic, Star Wars Miniatures is one such thing. Masters of the Force is the final expansion for the Star Wars Miniatures game published by Wizards of the Coast as they have not chosen to renew their licensing agreement. Even though it's the last expansion for Star Wars it is still a high quality released filled with powerful force wielding foes and the incredibly huge Dejarik Bruisers.
The Masters of the Force booster packs focus on a selection of hand picked force wielders such as Darth Vader, Yoda, and Mace Windu. The super rares of this set are:

This expansion also features all 8 Dejarik creatures as seen in the holodeck game in Star Wars: Episode IV. They are massive figures with incredible details though their usefulness in-game is yet to be seen. They are all part of the Fringe faction. The other factions featured in this expansion with various levels of participation are the Old Republic, the Sith, the Republic, the Separatists, the Rebels, the Imperials, the New Republic, the already mentioned Fringe, the Yuuzhan Vong, and the Mandalorians (phew!).
The Dejarik figures are huge and detailed and are definitely a cool addition to the Star Wars Miniature game universe. In my 3 booster packs I somehow managed to get 6 of the 8 bruisers. They all have pretty silly alien names like Ghhhk and Houjix and are each melee attackers.


First up we've got Mace Windu, aka Master Windu, aka Samuel L. Jackson. He's a force-wielding badass who isn't afraid to sport a purple lightsaber. If you have a problem with that I'm sure he'd be more then willing to settle it with you. He fights with the Vaapad-Style, or ferocity form, the 7th of the 7 lightsaber fighting styles as recognized by the last Jedi Council of the Old Jedi Order. With it Master Windu is granted a triple strike and critical hits on natural rolls of 18, 19, and 20 making him an absolutely destructive force on the battlefield. As if 3 attacks weren't enough he gets to counter attack when attacked and can target an enemey for the duration of the battle with his ability Shatterpoint. Shatterpoint makes every first attack of each round a natural 20. He also has a force repulse which causes 30 damage and forces back enemies. For all this power he does cost 65 points. Still, this one man army could turn the tides of nearly any battle.

Next is a staple in the Star Wars universe and in the Star Wars Miniature game; Anakin Skywalker, aka young Darth Vader, aka "your father." This rebel is a very interesting character that really isn't a character at all. With his ability Light Spirit he is an apparition on the battlefield and cannot directly influence the battle in any way. Indirectly is another matter. At the beginning of the game the player chooses another force-user to target and that character gets mettle and force renewal 1 while Anakin is within 4 squares. Other allies get mettle within 6 squares of Anakin making him a userful addition to any squad for a mere 12 points. While he can't be directly attacked he is able to be targeted by enemy force wielders and can be killed with 1 force point and a failed save of 11. There is also Yoda, Force Spirit; who acts as a little green force battery.

No review of the Masters of the Force booster packs would be complete without a nice mention of the Dejarik creatures. Molator is one such creature who appears as an elephant ant monster with long 3 toed arms. Apparently Molator is a pretty swell guy to know as he protects his own kind with a protective aura. While he is a melee only character his long arms gives him a reach of 2 squares which, combined with his cunning attack, means he can dish out 30 damage per attack. At 22 points he wouldn't be a bad addition to a Dejarik squad.

Finally we have about as opposite as you can get to the Dejarik sluggers; the Ewok Warrior. This common fringe faction stands around an inch tall and pales in comparison with the Dejariks. Each one costs a paltry 5 points and with only 10 hit points they go down easy. Why would a player choose them then? Who knows, but growing up they were my favorite part of Star Wars. Only time will tell if they are simply a filler unit.
It's sad that the last expansion for a great game is so solid and well thought out. Many fans and players are hoping that some other company takes up the reigns for the miniatures game but to find one that would do it with such care and style as Wizards of the Coast would be tough. Let's hope that the galactic battles of good and evil continue to reverberate across the galaxy far far away...
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